Are you interested in working on a 3D mobile/web game for a prestigious publisher? Here at PaperSeven we have a couple of new and exciting opportunities, for a Games Programmer and a Character Modeller / Animator.
If they seem up your street, drop us a mail on jobs@paperseven.com with your covering letter and CV and/or showreel.
Games Programmer
Working as part of a creative team you will have responsibility for diverse aspects of the game design and implementation. We are a small studio, meaning everyone’s input is valuable and essential to our creative process. This is a 4 month contract with opportunities for additional contract work, or full-time employment, after project completion.
You’ll need a good degree in either art or science; an excellent knowledge of C# or similar languages; strong maths skills; great programming instincts and a love of creativity; and a passion for games and gaming.
Experience of Unity3D would be a bonus, as would demonstrable games programming experience, and a knowledge of high-end art creation packages such as Maya and Modo.
Character Modeller / Animator
We’re also looking for an experienced 3D Character Modeller and in-game Animator (preferably in Maya). The game we’re working on is heavily character-led and based on well-known characters, so we’re looking for someone who can really bring them to life. The role is available on either a fixed term in-house basis or a freelance remote basis, depending on both preference and the level of experience. We’re looking for someone who could work with us until Spring 2013.
Thanking you!
Excuse Me, Is That Seat Taken?
Are you interested in working on a 3D mobile/web game for a prestigious publisher? Here at PaperSeven we have a couple of new and exciting opportunities, for a Games Programmer and a Character Modeller / Animator.
If they seem up your street, drop us a mail on jobs@paperseven.com with your covering letter and CV and/or showreel.
Games Programmer
Working as part of a creative team you will have responsibility for diverse aspects of the game design and implementation. We are a small studio, meaning everyone’s input is valuable and essential to our creative process. This is a 4 month contract with opportunities for additional contract work, or full-time employment, after project completion.
You’ll need a good degree in either art or science; an excellent knowledge of C# or similar languages; strong maths skills; great programming instincts and a love of creativity; and a passion for games and gaming.
Experience of Unity3D would be a bonus, as would demonstrable games programming experience, and a knowledge of high-end art creation packages such as Maya and Modo.
Character Modeller / Animator
We’re also looking for an experienced 3D Character Modeller and in-game Animator (preferably in Maya). The game we’re working on is heavily character-led and based on well-known characters, so we’re looking for someone who can really bring them to life. The role is available on either a fixed term in-house basis or a freelance remote basis, depending on both preference and the level of experience. We’re looking for someone who could work with us until Spring 2013.
Thanking you!