PaperCuts
We find inspiration in the smallest of details and the boldest of designs – across all media and interactive platforms.

Excuse Me, Is That Seat Taken?

Are you interested in working on a 3D mobile/web game for a prestigious publisher? Here at PaperSeven we have a couple of new and exciting opportunities, for a Games Programmer and a Character Modeller / Animator.

If they seem up your street, drop us a mail on jobs@paperseven.com with your covering letter and CV and/or showreel.

Games Programmer
Working as part of a creative team you will have responsibility for diverse aspects of the game design and implementation. We are a small studio, meaning everyone’s input is valuable and essential to our creative process. This is a 4 month contract with opportunities for additional contract work, or full-time employment, after project completion.

You’ll need a good degree in either art or science; an excellent knowledge of C# or similar languages; strong maths skills; great programming instincts and a love of creativity; and a passion for games and gaming.

Experience of Unity3D would be a bonus, as would demonstrable games programming experience, and a knowledge of high-end art creation packages such as Maya and Modo.

Character Modeller / Animator
We’re also looking for an experienced 3D Character Modeller and in-game Animator (preferably in Maya). The game we’re working on is heavily character-led and based on well-known characters, so we’re looking for someone who can really bring them to life. The role is available on either a fixed term in-house basis or a freelance remote basis, depending on both preference and the level of experience. We’re looking for someone who could work with us until Spring 2013.

Thanking you!

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